{
  "schemaVersion": 1,
  "game": "GTA Online",
  "weekOf": "July 23 to 29, 2026",
  "updated": "2026-07-23",
  "headline": "Kortz Center paydays reset with a fresh pool of primary paintings, and this week's challenge adds GTA$400,000 for finishing the heist without dying. Associate and Bodyguard salaries pay 4X, HSW Races pay 5X, and the McKenzie Field Hangar is half price if you want a cheap way into smuggling.",
  "podiumVehicle": "Vapid Ratel",
  "bonuses": [],
  "events": [
    {
      "name": "Kortz Center Heist: new primaries, payout reset",
      "detail": "The first-completion bonus reset for the new weekly period and the primary painting pool rotated, so the full payday (about GTA$2M solo at launch-week values) is back. Community pricing on the new paintings is still settling. Repeat runs still pay about GTA$400K minus the GTA$100K replay fee"
    },
    {
      "name": "Weekly Challenge: deathless Kortz run",
      "detail": "Complete The Kortz Center Heist without dying for a GTA$400,000 bonus"
    },
    {
      "name": "Associate and Bodyguard salaries",
      "detail": "4X GTA$ on Associate and Bodyguard salaries, so riding along in a friend's organization is real filler money this week"
    },
    {
      "name": "HSW Race Series",
      "detail": "5X GTA$ and RP (PS5, Xbox Series X|S and PC Enhanced only)"
    },
    {
      "name": "Overtime Rumble and Community Series",
      "detail": "3X GTA$ and RP on both playlists"
    },
    {
      "name": "The Titan Job (Oscar Guzman Flies Again)",
      "detail": "2X GTA$ on your first completion"
    },
    {
      "name": "Elitist rewards continue",
      "detail": "Mansion owners who logged in before July 13 can still steal the extra Outcome of Endeavour painting on their first Kortz run each week, plus reward drops (GTA$1M Art Studio discount, free Vault Keypad upgrade, free Annihilator Stealth) through August 5"
    },
    {
      "name": "LS Car Meet Prize Ride",
      "detail": "Place top 5 in the LS Car Meet Series three days in a row to unlock the Dinka Postlude"
    },
    {
      "name": "GTA+ monthly perks (through August 12)",
      "detail": "Free Grotti Veleno GT from the Vinewood Car Club, plus 50% off Benny's and HSW vehicle conversions"
    }
  ],
  "discounts": [
    {
      "name": "McKenzie Field Hangar (50% off)",
      "detail": "GTA$737,500 this week, the cheapest route into Air Freight smuggling if you want the Hangar business"
    },
    {
      "name": "Vehicles (30% off)",
      "detail": "Vorschlaghammer, Torero, 811, JB 700W, Tempesta, Windsor Drop, Technical, Tulip M-100 and Retinue Mk II"
    },
    {
      "name": "Mansions (GTA+ members)",
      "detail": "GTA$2,000,000 off Mansion properties through August 12, cutting the Kortz entry cost"
    },
    {
      "name": "Art Studio (GTA+ members)",
      "detail": "GTA$1,000,000 off the Art Studio upgrade through August 12"
    }
  ],
  "methods": [
    {
      "rank": 1,
      "id": "kortz-center-heist",
      "name": "Kortz Center Heist (weekly one-shot)",
      "category": "heist",
      "netPerHour": 1400000,
      "baseNetPerHour": 1400000,
      "multiplier": 1,
      "startupCost": 16200000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Mansion with the Art Studio upgrade",
      "payout": "About $2.0M to $2.25M solo on the first run of each weekly period (a verified solo stealth run paid $2,182,000). Primaries rotate weekly; the launch-week painting was $1,925,000 and values for newer paintings are community-reported.",
      "cadence": "full payout once per weekly reset, co-op repeats every 48 min"
    },
    {
      "rank": 2,
      "id": "cayo-perico",
      "name": "Cayo Perico Heist",
      "category": "heist",
      "netPerHour": 750000,
      "baseNetPerHour": 750000,
      "multiplier": 1,
      "startupCost": 2200000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Buy the Kosatka submarine",
      "payout": "Primary target $400k (Tequila, now roughly 80% of runs) to $910k (Pink Diamond, ~2% spawn) after the 1.73 cuts, Hard Mode +10%, plus secondary loot (values down 10%). Fees: 10% fence + 2% Pavel.",
      "cadence": "~10 to 25 min per run solo, fully soloable"
    },
    {
      "rank": 3,
      "id": "diamond-casino-heist",
      "name": "Diamond Casino Heist",
      "category": "heist",
      "netPerHour": 525000,
      "baseNetPerHour": 525000,
      "multiplier": 1,
      "startupCost": 1500000,
      "risk": "high",
      "effort": "active",
      "unlock": "Buy a Casino Penthouse, rank 12+, needs a crew",
      "payout": "Repeat runs $1.48M (cash, normal) to $2.53M (diamonds, hard) after the ~30% cut in patch 1.73. First completion each weekly period pays a large bonus, up to $4.71M (diamonds, hard). Split among players, minus a 10% Lester cut.",
      "cadence": "~1.5 to 2 hr full cycle including setups"
    },
    {
      "rank": 4,
      "id": "auto-shop-contracts",
      "name": "Auto Shop Robbery Contracts",
      "category": "business",
      "netPerHour": 350000,
      "baseNetPerHour": 350000,
      "multiplier": 1,
      "startupCost": 1670000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Buy an Auto Shop",
      "payout": "$170k to $300k per contract, the Union Depository contract pays $300k to $375k.",
      "cadence": "~30 to 45 min per contract"
    },
    {
      "rank": 5,
      "id": "cluckin-bell",
      "name": "Cluckin' Bell Farm Raid",
      "category": "hustle",
      "netPerHour": 280000,
      "baseNetPerHour": 280000,
      "multiplier": 1,
      "startupCost": 0,
      "risk": "medium",
      "effort": "active",
      "unlock": "Free update, no property needed",
      "payout": "~$400k per raid after patch 1.73, ~$600k on the first completion each weekly period",
      "cadence": "~20 min run, ~60 min cooldown"
    },
    {
      "rank": 6,
      "id": "doomsday-heist",
      "name": "Doomsday Heist (Act 3)",
      "category": "heist",
      "netPerHour": 270000,
      "baseNetPerHour": 270000,
      "multiplier": 1,
      "startupCost": 1250000,
      "risk": "high",
      "effort": "active",
      "unlock": "Buy a Facility, needs a crew",
      "payout": "Pre-1.73 figures: ~$3.25M across all three acts, Act 3 finale ~$1.2M to $1.5M. Criminal Mastermind bonus $1M. Patch 1.73 reduced finales and added a weekly first-completion bonus.",
      "cadence": "long, 3 to 4 hr for a full run"
    },
    {
      "rank": 7,
      "id": "salvage-yard",
      "name": "Salvage Yard Robberies",
      "category": "business",
      "netPerHour": 200000,
      "baseNetPerHour": 200000,
      "multiplier": 1,
      "startupCost": 1450000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Buy a Salvage Yard",
      "payout": "~$197k to $294k per robbery, 3 robberies per in-game week, plus tow missions $40k to $60k.",
      "cadence": "3 robberies per week (capped)"
    },
    {
      "rank": 8,
      "id": "vehicle-cargo",
      "name": "Vehicle Cargo (Import / Export)",
      "category": "business",
      "netPerHour": 160000,
      "baseNetPerHour": 160000,
      "multiplier": 1,
      "startupCost": 1500000,
      "risk": "medium",
      "effort": "active",
      "unlock": "CEO Office ($1M) + Vehicle Warehouse",
      "payout": "Top-range cars sell for ~$80k to $100k each.",
      "cadence": "source one, sell with 4 in stock for top-range spawns"
    },
    {
      "rank": 9,
      "id": "public-lobby-sells",
      "name": "Public Lobby Sell Runs (+50% bonus)",
      "category": "business",
      "netPerHour": 160000,
      "baseNetPerHour": 160000,
      "multiplier": 1,
      "startupCost": 0,
      "risk": "high",
      "effort": "active",
      "unlock": "Own a sellable business (Bunker, MC, Cargo, Acid Lab)",
      "payout": "+50% on top of the private-lobby sale value.",
      "cadence": "per sale"
    },
    {
      "rank": 10,
      "id": "agency-contracts",
      "name": "Agency (Security Contracts + Payphone Hits)",
      "category": "business",
      "netPerHour": 150000,
      "baseNetPerHour": 150000,
      "multiplier": 1,
      "startupCost": 2010000,
      "risk": "low",
      "effort": "active",
      "unlock": "Buy an Agency",
      "payout": "Security contracts $30k to $70k, payphone hits up to ~$85k with the bonus, Dr. Dre VIP contract $1M (one-time, repeatable on cooldown).",
      "cadence": "cooldowns between each activity"
    },
    {
      "rank": 11,
      "id": "special-cargo",
      "name": "Special Cargo (Crate Warehouse)",
      "category": "business",
      "netPerHour": 130000,
      "baseNetPerHour": 130000,
      "multiplier": 1,
      "startupCost": 2900000,
      "risk": "medium",
      "effort": "active",
      "unlock": "CEO Office ($1M) + Large Warehouse ($1.9M)",
      "payout": "A full large warehouse (111 crates) sells for ~$2.2M.",
      "cadence": "slow to source solo, technicians can auto-source"
    },
    {
      "rank": 12,
      "id": "acid-lab",
      "name": "Acid Lab",
      "category": "business",
      "netPerHour": 95000,
      "baseNetPerHour": 95000,
      "multiplier": 1,
      "startupCost": 1000000,
      "risk": "low",
      "effort": "semi-passive",
      "unlock": "First Dose missions, then $750k install + $250k equipment upgrade",
      "payout": "Full batch $237,600 (base) or $335,200 (upgraded). Supplies cost $60k to refill.",
      "cadence": "produces passively, ~10 min to sell"
    },
    {
      "rank": 13,
      "id": "hangar-smuggling",
      "name": "Hangar Smuggling (Air Freight Cargo)",
      "category": "business",
      "netPerHour": 80000,
      "baseNetPerHour": 80000,
      "multiplier": 1,
      "startupCost": 2085000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Buy a Hangar",
      "payout": "Air freight cargo sells in bulk, land sell missions are solo-friendly.",
      "cadence": "tedious sourcing"
    },
    {
      "rank": 14,
      "id": "bail-office",
      "name": "Bail Office Bounty Hunting",
      "category": "hustle",
      "netPerHour": 80000,
      "baseNetPerHour": 80000,
      "multiplier": 1,
      "startupCost": 1650000,
      "risk": "medium",
      "effort": "active",
      "unlock": "Buy a Bail Office (Bottom Dollar Bounties)",
      "payout": "Standard bounties ~$35k to $75k, Most Wanted targets pay more.",
      "cadence": "short missions, light cooldowns"
    },
    {
      "rank": 15,
      "id": "cocaine-lockup",
      "name": "Cocaine Lockup (MC)",
      "category": "business",
      "netPerHour": 74000,
      "baseNetPerHour": 74000,
      "multiplier": 1,
      "startupCost": 2300000,
      "risk": "medium",
      "effort": "semi-passive",
      "unlock": "MC Clubhouse + Cocaine Lockup ($975k) + Equipment + Staff upgrades",
      "payout": "~$420k to $500k per full batch.",
      "cadence": "~5 hr to fully stock, buy supplies and sell in batches"
    },
    {
      "rank": 16,
      "id": "bunker",
      "name": "Bunker (Gunrunning)",
      "category": "business",
      "netPerHour": 60000,
      "baseNetPerHour": 60000,
      "multiplier": 1,
      "startupCost": 2300000,
      "risk": "medium",
      "effort": "semi-passive",
      "unlock": "Bunker + Equipment and Staff upgrades",
      "payout": "Full stock sells ~$1.05M to $1.5M (with the public lobby bonus).",
      "cadence": "~7 hr to fully stock upgraded, buy supplies"
    },
    {
      "rank": 17,
      "id": "meth-lab",
      "name": "Methamphetamine Lab (MC)",
      "category": "business",
      "netPerHour": 51000,
      "baseNetPerHour": 51000,
      "multiplier": 1,
      "startupCost": 2100000,
      "risk": "medium",
      "effort": "semi-passive",
      "unlock": "MC Clubhouse + Meth Lab ($910k) + Equipment + Staff upgrades",
      "payout": "~$420k per full batch.",
      "cadence": "~2.5 hr to fully stock"
    },
    {
      "rank": 18,
      "id": "nightclub",
      "name": "Nightclub (Passive Income)",
      "category": "passive",
      "netPerHour": 50000,
      "baseNetPerHour": 50000,
      "multiplier": 1,
      "startupCost": 1700000,
      "risk": "low",
      "effort": "passive",
      "unlock": "Nightclub + equipment upgrade, link your businesses",
      "payout": "Warehouse accrues up to ~$50k/hr of product with the best 5 technicians, plus popularity safe up to $50k per 48 min.",
      "cadence": "fully passive, no supply runs, sell the warehouse when full"
    },
    {
      "rank": 19,
      "id": "time-trials",
      "name": "Time Trials + Daily Objectives",
      "category": "hustle",
      "netPerHour": 50000,
      "baseNetPerHour": 50000,
      "multiplier": 1,
      "startupCost": 0,
      "risk": "low",
      "effort": "active",
      "unlock": "Free, available to everyone",
      "payout": "Time trials ~$100k for a clean run, daily objectives ~$25k plus a weekly streak bonus.",
      "cadence": "one time trial and one daily set per day"
    },
    {
      "rank": 20,
      "id": "counterfeit-cash",
      "name": "Counterfeit Cash Factory (MC)",
      "category": "business",
      "netPerHour": 48000,
      "baseNetPerHour": 48000,
      "multiplier": 1,
      "startupCost": 1500000,
      "risk": "medium",
      "effort": "semi-passive",
      "unlock": "MC Clubhouse + Counterfeit Cash Factory ($845k) + upgrades",
      "payout": "~$350k per full batch.",
      "cadence": "buy supplies, sell in batches"
    },
    {
      "rank": 21,
      "id": "money-fronts",
      "name": "Money Fronts (Car Wash network)",
      "category": "passive",
      "netPerHour": 42000,
      "baseNetPerHour": 42000,
      "multiplier": 1,
      "startupCost": 1500000,
      "risk": "low",
      "effort": "passive",
      "unlock": "Buy the Hands On Car Wash, then the fronts",
      "payout": "Passive laundering income from your criminal network.",
      "cadence": "passive, watch the Heat meter"
    },
    {
      "rank": 22,
      "id": "casino-gambling",
      "name": "Casino Gambling (Lucky Wheel + tables)",
      "category": "investment",
      "netPerHour": 30000,
      "baseNetPerHour": 30000,
      "multiplier": 1,
      "startupCost": 500,
      "risk": "high",
      "effort": "active",
      "unlock": "Buy a Casino membership",
      "payout": "Free daily Lucky Wheel spin (cash, chips, or a rare car). Table games have a house edge.",
      "cadence": "one free spin per day"
    }
  ],
  "meta": {
    "currency": "GTA$ (in-game)",
    "netPerHour": "returnPerHour minus upkeepPerHour, over realistic cycle time including setup and cooldowns",
    "resets": "Thursday, typically mid-morning UK time",
    "source": "https://grindmap.com/gta-online-weekly-update",
    "methodology": "https://grindmap.com/methodology",
    "documentation": "https://grindmap.com/widgets",
    "license": "CC BY 4.0",
    "licenseUrl": "https://creativecommons.org/licenses/by/4.0/",
    "attribution": "Data by GrindMap (https://grindmap.com)",
    "contact": "andreas@grindmap.com"
  }
}