GrindMap

GTA Online Heists, Ranked by Net $/hr

Updated 2026-07-18·8 min read·Live GTA Online data

What is the best heist in GTA Online for money? For solo players it is the Cayo Perico Heist, roughly $700k to $1M per run after the patch 1.73 cuts, with no crew needed. For a team, the Diamond Casino Heist has the highest ceiling, up to about $4.7M on a first weekly diamond run under 1.73’s bonus system. For free, beginner money with no setup cost, the Cluckin’ Bell Farm Raid pays $400,000 solo, $600,000 on your first completion each weekly period.

Tip
The Kortz Center Heist is live and now ranked below at #1 on community-verified figures: about $2.0M to $2.25M solo on your first completion each week, collapsing to about $300K profit on repeats. Full figures and the buy-in math are in our Kortz Center Heist guide.
Note
How this ranking works: net $/hr is the finale payout minus setup costs, divided by the full time to run it including setups, at an experienced pace. We weight solo viability, because most players grind alone. Payouts swing with difficulty, approach, loot roll, and crew size, so these are current community figures, not guarantees.

Every GTA Online heist, ranked

#1Kortz Center Heist
Community-tested
~$1.4M/hrnet $/hr (est.)
Payout
$2.0M to $2.25M first weekly run
Setup
Mansion + Art Studio, ~$16.2M
Crew
Solo to 4
Time
~75 to 100 min
Weekly one-shot: the premium rate exists exactly once per weekly reset. About $2.0M to $2.25M solo on the first completion (a verified solo stealth run paid $2,182,000), then repeats collapse to about $400k minus a $100k replay fee until the next Thursday. No assignable crew cuts: helpers get about $100k flat. The biggest single solo payday in the game, not a sustained grind. Community-aggregated launch figures.
#2Cayo Perico Heist
Community-tested
~$750k/hrnet $/hr (est.)
Payout
$700k to $1.0M
Setup
Kosatka, $2.2M once
Crew
Solo to 4
Time
~60 min
Still the best sustained solo money, but patch 1.73 cut it hard: Tequila (now roughly 80% of runs) fell to $400k, Bearer Bonds to $616k, the Pink Diamond to $910k with a ~2% spawn, and secondaries lost 10%. Cayo is also excluded from the weekly first-completion bonuses. Solo replays keep the three in-game-day cooldown.
#3Diamond Casino Heist
Community-tested
~$700k/hrnet $/hr (est.)
Payout
$1.5M to $2.5M ($4.7M first weekly max)
Setup
Arcade, $1.65M+
Crew
2 to 4
Time
~75 to 100 min
Patch 1.73 cut repeat finales about 30% (diamonds on hard now cap near $2.53M) but added a large weekly first-completion bonus that pushes a first diamond run to roughly $4.7M, the new highest gross in the game. Big Con with the Artwork vault is the consistent team pick. Fewer players means a bigger cut.
#4Cluckin' Bell Farm Raid
Community-tested
~$440k/hrnet $/hr (est.)
Payout
$400k ($600k first weekly run)
Setup
None
Crew
Solo to 4
Time
~45 to 60 min
The best free money in the game: no property, no setup cost, fully solo including the finale. Pays the same loud or stealth. Patch 1.73 restructured it: $400,000 base, $600,000 on your first completion each weekly period, so open your week with it.
#5Pacific Standard Job
Community-tested
~$650k/hrnet $/hr (est.)
Payout
$1M to $1.25M
Setup
$100k prep + apartment
Crew
4 required
Time
~90 to 120 min
The iconic original flagship and still the most-played heist for the experience, but the forced four-player crew and lower rate mean Cayo out-earns it for money.
#6The Doomsday Heist
Community-tested
~$400k/hrnet $/hr (est.)
Payout
$1.2M to $2.5M total (pre-1.73)
Setup
Facility, $1.25M+
Crew
2 to 4
Time
12 setups, very long
A big total payout across its three acts, but the worst time efficiency, and patch 1.73 reduced finale payouts (sources conflict on how much, 10% to 40%, so treat exact figures as under re-verification). It did gain a weekly first-completion bonus and better setup pay. Great to run once, painful as a grind.
#7The original four-player heists
Community-tested
~$400k to $500k/hrnet $/hr (est.)
Payout
$250k to $700k each
Setup
Apartment + prep
Crew
2 to 4
Time
varies
Fleeca, Prison Break, Humane Labs, and Series A. Mostly legacy in 2026: lower pay, forced crew sizes, and inefficient next to the modern heists. Patch 1.73 sweetened them with a 1.5x first-weekly-completion bonus and higher setup mission pay. Worth one run each for the completion bonus.
Watch out
These are base payouts. Rockstar rotates 2X bonus events every week that can briefly push one heist to the top, so the live order shifts. Check the current GTA Online rankings before you commit a session.

The heists worth your time

Cayo Perico is still the solo king, though patch 1.73 dulled the crown: with Tequila at $400,000 spawning most runs and secondary loot down 10%, expect roughly $700k to $1M per run rather than the old $1.1M+. The prep is short once you know the routes, and you never depend on three strangers. The three in-game-day cooldown on solo replays is the only real brake, and most grinders simply rotate it with another method in between.

The Diamond Casino Heist has the highest ceiling in the game, and patch 1.73 sharpened the timing: repeat finales lost about 30%, but the first completion each weekly period pays a large bonus, up to roughly $4.7M with diamonds on hard. The play now is one buffed run per weekly reset. Diamonds are still event-driven rather than guaranteed; for a team or a duo, the Big Con approach with the Artwork vault is the dependable pick, and running it with fewer players hands you a larger share.

The Cluckin’ Bell Farm Raid is the best free money in GTA Online. No property, no setup cost, no minimum level, and the whole thing runs solo in under an hour for $400,000, or $600,000 on your first completion of the weekly period since patch 1.73. It is not the biggest score, but for a new or solo player it is the cleanest way to build a bankroll with zero barrier to entry.

The original four-player heists (Fleeca, Prison Break, Humane Labs, and Series A) are mostly legacy now. They pay less per hour, force you into a full crew, and feel dated next to the modern jobs. Run each once for the completion bonus, then leave them behind.

How many heists are in GTA Online?

Eight core heists, plus two newer ones. The original five arrived with the 2015 Heists update (Fleeca, Prison Break, Humane Labs, Series A, and Pacific Standard), followed by the three-act Doomsday Heist, the Diamond Casino Heist, and the Cayo Perico Heist. The Cluckin’ Bell Farm Raid was added in 2024, and the Kortz Center Heist (July 2026) is widely treated as the final major heist before Rockstar’s attention shifts fully to GTA 6.

Tip
Wondering whether GTA 6 will have heists, and how they will pay? See our GTA 6 heists guide for what the trailers and leaks point to.

Frequently asked questions

What is the best heist in GTA Online?+

For solo players it is the Cayo Perico Heist, roughly $700,000 to $1,000,000 per run after the patch 1.73 cuts, with no crew needed. For a team, the Diamond Casino Heist has the highest ceiling, up to about $4,700,000 on the first diamond run of a weekly period under the 1.73 bonus system. For free, beginner money with no setup cost, the Cluckin' Bell Farm Raid pays $400,000 solo, $600,000 on the first completion each weekly period.

What heist pays the most in GTA Online?+

The Diamond Casino Heist has the highest single gross payout: since patch 1.73 a first weekly completion with diamonds on hard reaches roughly $4,711,000, while repeat runs cap near $2,533,000, and the total is split among the crew after Lester's cut. For money in your own pocket, the Kortz Center Heist's first weekly completion is the biggest single solo take: about $2.0M to $2.25M on community figures, once per weekly reset. For consistent money, Cayo Perico still pays the most reliably per hour.

Can you do heists solo in GTA Online?+

Yes. The Cayo Perico Heist and the Cluckin' Bell Farm Raid can both be done completely solo, including the finale. The Diamond Casino Heist needs at least two players. The original five heists require a full crew: two for Fleeca, four for the rest.

How much does the Cayo Perico Heist pay?+

Since patch 1.73, a solo run typically nets around $700,000 to $1,000,000. Sinsimito Tequila (now roughly 80% of runs) pays $400,000, Bearer Bonds $616,000, and the Pink Diamond $910,000 at about a 2% spawn, with secondary loot values down 10%. Cayo gets no weekly first-completion bonus. Solo replays keep the three in-game-day cooldown, and you need the Kosatka submarine to start it.

How much does the Cluckin' Bell Farm Raid pay?+

Since patch 1.73 the leader gets $400,000 on completion, boosted to $600,000 on the first completion of each weekly period, the same whether you play loud or stealth. Crew members get $50,000. It needs no property and runs fully solo in under an hour.

How many heists are in GTA Online?+

There are eight core heists: the original five (Fleeca, Prison Break, Humane Labs, Series A, Pacific Standard), the three-act Doomsday Heist, the Diamond Casino Heist, and the Cayo Perico Heist. Two newer ones followed: the Cluckin' Bell Farm Raid in 2024 and the Kortz Center Heist in July 2026, widely seen as the last major heist before Rockstar's focus shifts fully to GTA 6.

Are the original heists worth running in 2026?+

Mostly not for money. The original four-player heists pay far less per hour than Cayo Perico or the Casino, and the forced crew size makes them a hassle. Patch 1.73 sweetened them slightly with a 1.5x bonus on the first completion each weekly period and higher setup mission pay. Most players still run them once for the completion bonus, then move on. Pacific Standard is a fun classic if you want the nostalgia.

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